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Advertising in Second Life

One would think with all the creatives, game designers, and minds full of expansive imagination capabilities that there would be awesome advertising in Second Life. Not so much. Although, this is very similar to what you would see in the 1st life; crappy Papyrus font usage for start-up businesses that do there own advertising/branding. Through, I predict that as more bigger companies set up shop in SL, then good 2D graphic design will start turning up. The 3-D animation is always wonderful, especially when you find a skilled game/graphic animator.

In my experience thus far, Sprout Demina (me!), has highly enjoyed the snapshot option. I shall start a Flickr group soon and call it my 2007 affordable lucid vacation. Or no, maybe something better. At any rate, I can say that I have been exposed to brands that are in the real world that I have never heard of before. Or perhaps I have, yet I tuned them out because I was not able to interact with the brand so much. In second life, if the right coding and information is present, I can find out so much about certain products and brands that I would be to lazy to do out in the real world. I am talking about random products or services that I wouldn’t even think I wanted or needed, too. It doesn’t mean that I am going to purchase a fake cell phone in SL (I hate the one I have in real life), it just means I’ll know more about a potential purchase item.

Also, lets explore the other learning experiences SL can teach us…

An ideal place to test paradigms of real-life human social interaction

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